Organic Modeling & Character Animation
Essentials Hands-On Workshop
Organic Modeling & Character
Animation Essentials Home Page
Where and when can I take this class? Detailed
Syllabus
Alumni
Comments
What
about Bob?

We know that you have LightWave training alternatives to the Washburn Workshops taught by Bob Anderson so we provide you with the topics covered in this two-day class so you know what you are learning when you commit the time and money required for these classes. Class runs from 9:00 a.m. to 6:00 p.m. with optional evening lab practice time from 8:00 p.m. to 10:00 p.m. If you have taken Advanced LightWave 3D Techniques from Bob, you should be ready for all the skills covered in this class. All participants in this workshop or in "Intermediate Organic Modeling & Character Animation "receive a copy of "LightWave 3D 5 Character Animation f/x" by Doug Kelly.

Topics covered include but are not limited to:

Organic Modeling

MetaBall Modeling

Advanced spline modeling

Character animation modeling basics

Character animation in LightWave

Simple hierarchical objects

Simple inverse kinematics with hierarchical objects

Advanced IK options

Bone basics

Advanced skeletal deformation tips

Using IK on bone hierarchies

Morphing

Using bones, IK, and morphing at the same time

Object replacement animation

Please remember that Organic Modeling & Character Animation Essentials is a two-day workshop with two hours of optional evening lab practice time each evening and eight hours of hands-on instruction each day.

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